Friday, December 13, 2013

Modeling process#10 (Temple area)



After I have done modeling most of the temple area. I started texturing and lighting in UDK. In this process those textures and lights are not done yet. I was only trying to see the look and feel of the scene in the atmosphere as I wanted my environment to be.  

Thursday, October 10, 2013

Modeling process#9 (Temple area)




Still keep modeling the temple area which I have already done some detailed sculpting in Zbrush for the facade and some architecture elements around the temple.

Tuesday, September 17, 2013

Modeling process#8 (Temple area)


It has been a while since the last updated. I have been modeling the temple area which covered most of the base models and some architecture elements.

Wednesday, April 24, 2013

Monday, April 15, 2013

Thursday, April 4, 2013

Wednesday, March 20, 2013

Thursday, March 7, 2013

Saturday, March 2, 2013

Blockout process#1


After I finished the top down layout. I started working on blockout model.

Friday, February 15, 2013

Tuesday, February 5, 2013

Thursday, January 24, 2013

Rough Concept Sketches


A concept sketch of Riverside Village area


A concept sketch of The Temple area

The rough concept sketches of my game environments which show 2 main area, Riverside Village area and The Temple area.